Ascensions Quest Play

Climb the Tower.
Defeat the King.
Make your wish.

One hundred floors stand between you and the throne at the top. Each floor is its own world with its own people, monsters, and story. You roll your own gear, slot your own skills, and fight your way up. Runs on Minecraft: Java Edition with no mods to install.

Server address

ascensions.quest

Java 1.21.11 to 26.2
  • 76skill gems: 26 active, 50 passive
  • 41monster types across seven floors
  • 8bosses
  • 41quests written
  • 100+stats gear can roll
  • 0mods to install

Counting everything built, including Floors 5 to 7 and the ailment update still on their way.

The First Ascent is open

Four floors of story are playable now, and you can already walk into Lowerhaven on Floor 5. The rest of the Tower is still being built. Anyone can join. We want players who will help shape what comes next: try the content, tell us what breaks, and stick around as new floors arrive.

An action RPG that runs on Minecraft

Not a survival server with plugins bolted on. Gear drops unidentified and has to be read before you can wear it. Skills come from gems you find and slot. The campaign is a story about what the Tower actually is, and the world you start in is wrong about most of it.

Item tooltips for a rare wand, a skill gem and two helmets, with stat requirements, bonuses and an unidentified drop

Loot you have to read first

Drops arrive sealed, with hidden stats. Use an Identify Tome to reveal what you got, then reroll its lines with Smithy stones or cut a socket and fit an Inscription.

The custom gear menu with armour slots and rows of active and passive skill gem sockets

Skills you find

Twenty-six skills and thirty-three passive bonuses live on gems. Slot one and it is yours. There is no class picker; you build from what you find.

The in-game codex showing a monster entry with most others still locked

Enemies worth studying

Twenty-six kinds of monster across four floors, and five bosses. Fight one often enough and the codex unlocks its weaknesses and drop table.

There is also an instanced dungeon, Breach runs, crafting benches, face-to-face trading, backpacks, and a compendium tracking where you have been. See all the systems.

Four floors of story are open

Of one hundred, with Lowerhaven on Floor 5 open to explore. Read about the Tower.

Hearth Ranch at sunset: islands of farmland and forest floating above the clouds, with a lone tower on the far island
Floor 4, Hearth Ranch. Six islands of farmland above the clouds, worked by ranch hands and owned by a man who reads his contracts carefully.
1

The Forest

A quiet wood with one cottage, one old man and a troll at the far end. Where you learn to identify gear and spend attributes.

2

The Mines

The caves beneath the forest, where corruption arrived and the first boss waits.

3

The Corrupted Savanna

A savanna that rotted. The first floor where you change things instead of clearing them, and home to The Source, the only dungeon so far.

4

Hearth Ranch

Six floating islands of farmland. You arrive as a ranch hand working off a debt.

5

Lowerhaven Story held back

The city where refugees from every floor below ended up. Shops, a market and the Breach altar are open; its quest line waits for launch.

Ready to climb?

Four floors of story, Java 1.21.11 to 26.2, no mods.

Server address

ascensions.quest

Questions before you join? Say hello on Discord. We read what you send.